Tracks, Waveform regions, Automation curves, Filters, Envelopes, Mixer, Digital Effects...
ADX2 has virtually no learning curve as its authoring tool takes the best of what the DAW paradigm has to offer and adds intuitive functions to create interactive sounds. At a time when projects grow bigger and deadlines get tighter, improve your productivity by using ADX2!
From the creation of complex sound behaviors to the composition of interactive music, from digital sound processing and mixing to dialogue localization, ADX2 provides all the functions of a full-featured game audio middleware and then some.
Sound designers can have full control on the audio of the game, and programmer too. Distribute the audio tasks based on the skillset of your team and the type of project. Want to duck the music when the dialogue starts? You can do it in one click in the tool or in one line in the code.
ADX2's fully-optimized engine helps you make the most of every platform while staying lightweight. Its high-quality proprietary codecs (ADX, HCA and HCA-MX) let you multiply the number of voices simultaneously playing.
Thanks to its coherent and easy-to-use API, you can integrate ADX2 effortlessly with your game code. ADX2 works on all major platforms from consoles to PC and from handhelds to mobile. Part of the CRIWARE SDK, it can be easily integrated with a project using a game middleware such as Unity, Unreal Engine and Cocos Creator.
Use McDSP award-wining audio processing plugins, both while authoring your sounds in AtomCraft and at run-time. Available plugins are: the AE600 active equalizer, the ML 4000 mastering limiter, the SA-2 dialog processor and the Futzbox!
Check our blog and the McDSP TV channel on YouTube McDSPTV for more information about their features.
More extensions for ADX2 coming soon.
Experience unleashed creativity and improved productivity.